機甲步行動畫,以及背部的連動 |
Mech Walking Animation and Back Mechanism Synchronization
我們主要負責部分的Unreal場景去結合真人實拍的畫面
We were mainly responsible for certain Unreal scenes, integrating them with live-action footage.
透過鏡頭追蹤,將實拍的鏡頭導入到 Unreal 中。
Through camera tracking, we imported the live-action footage into Unreal.
這次也配合畫面為翅膀的展開製作動畫,並放入 Unreal 中組合畫面。
This time, we also created an animation for the unfolding of the wings to match the visuals, and integrated it into Unreal to assemble the scene.